Archero 2 HubSupport

Rune Grade Effects

Rune options and enchantments by grade, from Common to Mythic.

Grade Progression

Every rune follows the same attack curve; effects open at set grades.

ATK
Common20
Advanced40
Rare60
Epic80Effect
Epic+1120
Epic+2200Enchant slot
Legendary400Effect
Legendary+1700
Legendary+2950
Legendary+31200
Mythic1500Effect
EffectEnchant slot
Effects by Rune

Activated effects that scale up at Epic, Legendary and Mythic.

Circle

2
Swablade Circle
Enhancement Runes
Grade Effects
CommonCircle DMG +5AdvancedCircle DMG +10RareATK PWR +50EpicCircles become Sawblade CirclesLegendarySawblade Circle DMG +50%MythicSawblade Circle inherits main weapon's CRIT Rate
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Orb DMG+30%
  • Orb Crit Rate+30%
  • Sawblade center area DMG +50%
Spin SPD Up
Enhancement Runes
Grade Effects
CommonCircle DMG +5AdvancedCircle DMG +10RareATK PWR +50EpicCircle Speed +50%LegendaryCircle speed +100%MythicCircles increase from 2 orbs per group to 3
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Orb DMG+30%
  • Orb Crit Rate+30%
  • Each time an Orb is activated, high chance to duplicate the same Orb set to another orbit

Strike

2
Dragonflight Sword
Enhancement Runes
Grade Effects
CommonStrike DMG +5AdvancedStrike DMG +10RareATK PWR +50EpicSword Strikes have 35% chance to become Dragon StrikeLegendaryDragon Strike chance increases to 70%MythicDragon Strike chance increases to 100%
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Strike DMG+30%
  • Strike Crit Rate+30%
  • Dragon Blade has a high chance to upgrade into Cannon Dragon, reducing speed and continuously firing small Strikes while tracking, lasting 5 sec
Blade Bounce
Enhancement Runes
Grade Effects
CommonStrike DMG +5AdvancedStrike DMG +10RareATK PWR +50EpicSword Strikes have 35% chance to ricochetLegendarySword Strike ricochet chance increases to 70%MythicSword Strike always ricochet
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Strike DMG+30%
  • Strike Crit Rate+30%
  • Strike Bounce count+4

Sprite

2
Fairy Multishot
Enhancement Runes
Grade Effects
CommonSprite DMG +5AdvancedSprite DMG +10RareATK PWR +50EpicSprites have 30% chance to fire multiple shotsLegendarySprite ATK SPD +25%MythicSprite ATK SPD +50%
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Fairy DMG+30%
  • Fairy Crit Rate+30%
  • When Fairy triggers Multishot, always triggers area bullets
Fairy Combo
Enhancement Runes
Grade Effects
CommonSprite DMG +5AdvancedSprite DMG +10RareATK PWR +50EpicSprite DMG +5% for every extra SpriteLegendarySprite DMG +10% for every extra SpriteMythicSprite DMG +15% for every extra Sprite
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Fairy DMG+30%
  • Fairy Crit Rate+30%
  • Each additional Fairy increases all Fairy attack speed by 20%

Main Weapon

1
Sharp Arrow
Enhancement Runes
Grade Effects
CommonMain Weapon DMG +5AdvancedMain Weapon DMG +10RareATK PWR +50EpicMain weapon DMG +10%LegendaryMain weapon DMG +20%MythicMain weapon DMG +30%
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Main Weapon DMG+30%
  • Main Weapon Crit Rate+30%
  • Main Weapon Bounce count+4

Meteor

2
Giant Meteor
Enhancement Runes
Grade Effects
CommonMeteor DMG +5AdvancedMeteor DMG +10RareATK PWR +50EpicMeteors have 20% chance to become Giant Meteors, +50% DMGLegendaryAfter absorbing Meteor Potion, 50% chance to summon + 1 MeteorMythicAfter summoning 5 Meteors, the next summon will be 1 Giant Meteor
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Meteor DMG+30%
  • Meteor Crit Rate+30%
  • Meteor and Meteor Potion drop cooldown reduced by 50%
Potion Gravity
Enhancement Runes
Grade Effects
CommonMeteor DMG +5AdvancedMeteor DMG +10RareATK PWR +50EpicAuto absorbs Meteor Potions when droppedLegendaryMeteor DMG +25%MythicMeteor DMG +50%
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Meteor DMG+30%
  • Meteor Crit Rate+30%
  • When auto-absorbing a Meteor Potion, high chance to instantly generate 1 Meteor Potion

Element

2
Poison Mark
Enhancement Runes
Grade Effects
CommonFire DMG +10AdvancedPoison DMG +10RareATK PWR +50EpicFire DMG +50%LegendaryPoison DMG +50%MythicWhen Fire and Poison are present, an explosion occurs every second
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Elemental DMG+30%
  • Elemental Crit Rate+30%
  • When attacking enemies afflicted with Burn or Poison, Crit Rate +15% and Crit DMG +30%
Frost Thunder Mark
Enhancement Runes
Grade Effects
CommonLightning DMG +10AdvancedIce DMG +10RareATK PWR +50EpicLightning strikes have a chance to cause paralysisLegendaryFrozen deepens enemy wounds by 30%MythicLightning strike DMG to frozen enemies +30%
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Elemental DMG+30%
  • Elemental Crit Rate+30%
  • When attacking enemies afflicted with Paralysis or Freeze, Crit Rate +35% and Crit DMG +70%

Plant

2
Root Guard
Enhancement Runes
Grade Effects
CommonPlant DMG +5AdvancedPlant DMG +10RareATK PWR +50EpicGain a shield at intervals. The more Plant Guardians there are, the faster the shield is gainedLegendarySummons 2 Plant Guardians when shield is gained or brokenMythicMax Plant Guardians in battle +50%. More Plant Guardians in battle increases their base ATK
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Plant DMG+30%
  • Plant Crit Rate+30%
  • When receiving lethal DMG, destroys 5 Plant Guardians and becomes immune to that DMG; triggers up to 3 times per match
Vine Bind
Enhancement Runes
Grade Effects
CommonPlant DMG +5AdvancedPlant DMG +10RareATK PWR +50EpicWhen summoned, Plant Guardians link with up to 2 other Plant Guardians. Links deal 10% ATK as Poison DMG per second and apply Slow to enemies hit.LegendaryPlant Guardians spawn near highest HP enemy. Player can also be link targetMythicPlant Guardians increase DMG taken of nearby enemies by 20%. Effect does not stack. Links prioritize player.
Enchantments
  • Boss DMG+15%
  • Minion DMG Amplification+15%
  • Crit DMG+30%
  • Plant DMG+30%
  • Plant Crit Rate+30%
  • Plant Guardians deal continuous DMG to nearby units, reduce movement speed by 15%, and have a low chance to inflict Root for 0.5 sec

Enchantments

Enchant slots open at Epic +2, across six quality grades.

CommonAdvancedRareEpicLegendaryMythic

Higher grades add stronger stats and skill enchants.

Rune enchant tiers

Rune Grade Guide

A rune gains more attack as its grade rises, and unlocks activated effects in stages at fixed grades.

Activated effects grow stronger at Epic, Legendary and Mythic, so the same rune can feel very different by grade.

Read more

At Epic +2 the enchant slot opens. Enchantments span six grades, with stronger stats at higher grades.

For which runes to level first, check the rune tier and enchant tier pages for recommendations.

FAQ

QHow high do rune grades go?

Six: Common through Mythic, plus + sublevels on Epic and Legendary.

QWhen do effects unlock?

Stage 1 at Epic, stage 2 at Legendary, stage 3 at Mythic.

QWhen can I add enchantments?

The enchant slot opens at Epic +2, and enchantments come in six grades.

QDoes attack differ by rune?

No. The per-grade attack curve is identical for all runes; only the effects differ.