Dice Event Guide
Reach 100,000 points with the optimal dice multiplier strategy.
Island Treasure Planner
How many dice for target score?
Simulation-based planner — required starting dice, the gap to close, and how far your current state can reach.
Set Strategy · Dice Efficiency

Parenthetical = dice saved vs. Baseline / ↑: Aggressive lowest 5% case may exceed baseline (482)
Recommended Packages
Select cards to see total cost and rewards across max purchases.
Extra Purchase Picks
Premium packages for users planning additional spending.
Result per Tile
| Tile | Content | Grade | Avg Score | Miss % |
|---|---|---|---|---|
| 1 | 50 | D | 172.8 | 47.2% |
| 2 | 400 | D | 176.6 | 41.7% |
| 3 | 800 | D | 195.0 | 36.1% |
| 4 | 50 | D | 212.1 | 33.3% |
| 5 | Double Dice | C | 232.3 | 30.6% |
| 6 | 50 Gems | B | 258.1 | 25.0% |
| 7 | Miss | A | 273.0 | 22.2% |
| 8 | Miss | A | 276.9 | 25.0% |
| 9 | Roulette B | B | 255.6 | 27.8% |
| 10 | 50 | C | 241.2 | 25.0% |
| 11 | 200 | C | 240.7 | 22.2% |
| 12 | Miss | D | 229.1 | 25.0% |
| 13 | Double Dice | D | 202.0 | 27.8% |
| 14 | 200 | D | 191.6 | 25.0% |
| 15 | 800 | D | 216.7 | 22.2% |
| 16 | Miss | C | 232.2 | 22.2% |
| 17 | 50 | C | 239.6 | 22.2% |
| 18 | 200 | B | 252.6 | 19.4% |
| 19 | Roulette B | A | 277.7 | 19.4% |
| 20 | Miss | A | 280.5 | 25.0% |
| 21 | Roulette A | B | 258.2 | 30.6% |
| 22 | 200 | C | 240.0 | 36.1% |
| 23 | 400 | D | 212.9 | 41.7% |
| 24 | 50 Gems | D | 185.8 | 47.2% |
Dice Event Guide
The Archero 2 Dice event has you rolling around a 24-tile board to build cumulative score and earn rewards. Your final score is decided less by how many times you roll and more by which tiles you commit your multipliers to. This page analyzes the expected value and miss-landing rate for all 24 tiles, so you can see at a glance where to push high multipliers and where to save them.
The headline takeaway: only use high multipliers around tiles 7, 8, 19, and 20. These tiles benefit most from the roulette and bonus rules, with the largest single-roll score windows. The other 16 tiles have low average payouts, so even a high multiplier yields a poor expected return. Start with the "Where to use high multipliers" summary at the top of the page, then pick a defensive, balanced, or aggressive playstyle based on how many dice you have on hand.
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Defensive play reliably reaches 100,000 points while conserving dice. Balanced play optimizes the trade-off between average score and variance. Aggressive play swings for the top-5% scenarios — high risk, high reward. Most players should stick to defensive or balanced; reserve aggressive multipliers for when you can afford additional purchases.
This page also includes package purchase recommendations. Select a card to auto-calculate total cost and rewards based on the available purchase count, so you can pick the best-value package combination within your spending limit.
Frequently Asked Questions
QDo I have to hit 100,000 points?
The milestone rewards above 100,000 points are very valuable, so even free-to-play and light-spending players should aim for a full clear up to that threshold. Beyond that, the gem and dice cost ramps up steeply, so set your stopping point based on how much you can afford to spend.
QWhich tiles should I use high multipliers on?
Tiles 7, 8, 19, and 20 have the highest average payouts, with tiles 6, 9, 18, and 21 as the next-best option. Check the "Where to use high multipliers" summary at the top of the page along with the full 24-tile expected-value table. The other 16 tiles are most dice-efficient at 1x.
QShould I play defensive, balanced, or aggressive?
If you have below-average dice, go defensive. With average dice, go balanced. If you have plenty of dice from extra purchases, you can try aggressive. Compare the average / bottom-5% / top-5% score statistics on this page to pick the playstyle that matches your risk tolerance.
QDo I need to buy every recommended package?
Recommended packages are sorted by best value first. The usual approach is to buy them top-down within your spending limit. The "Additional spending packages" section lists larger packages aimed at heavier spenders, so free-to-play and light-spending players can skip them.